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Wednesday, June 4, 2008

Dynamic blocks in COADE CADWorx P&ID – Part 1 – Getting Set up

Autodesk introduced a new tool in 2006 that few users seem to take advantage of. COADE was not one of them, but as a CADWorx user you need to know how to take advantage of these new features.
I will show you a few of the default blocks in CADWorx P&ID plus a couple I have added to make drawing P&IDs simpler and faster. That is after all what we are all after.
First thing we need to do is make use of all the new dynamic block COADE has put in the program.
You have probably noticed the addition of several DWG files in the COADE P&ID support directory that start with DYN_??. These are the dynamic blocks COADE provided just to give you a tasted of how these new blocks can work.



These blocks mostly cover the valves and
Instruments and allow you to change the location of an instrument, or the type of a valve and it’s condition, open or closed…without erasing and replacing.
To take advantage of these blocks you have to set the symbols file to point to them. Go to the setup DLG and the Edit config button, about ¾ of the way down you will see a path to the MENUSYBOLFILE that looks something like the following.


C:\CADWorx P&ID 2009\Support\Flow_alt.dat

You will need to use the Browse button to point to the following file;

C:\CADWorx P&ID 2009\Support\DYN_Flow_alt.dat




Or you could copy this one and rename it to your own, which is what I did.

C:\CADWorx P&ID 2009\ECAD Support\DYN_Flow_alt_ECAD.dat
This is just good practice that way if I modify anything it is not in the original file.



You can test this out by placing a valve then picking on it once. You will notice a small blue selection arrow that will allow you to select the type of valve and the existing condition. Notice the valve to the right is the non – dynamic and does not have a selection arrow.









Instruments will work the same, allowing you to change the location of each instrument.














These type of simple edits are perfect when you get into a job where thing change often.



Next time we will take a look at how we can use this type of feature on our own custom blocks.

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